The world is full of functioning products that have lost their flare. Products with sturdy construction and materiality that we, often for aesthetic reasons, don’t love anymore. Throwing them away is not only a waste of resources but also contributes to the ecological crisis. And yet, most often this is what happens. Can we find ways to update these products to a contemporary aesthetic language? And can we do it not only for one exceptional object, but for a serial production?

As part of the workshop, we will engage hands-on with 300 historical conference chairs for the Kunstmuseum Bochum. Though structurally sound, the chairs’ current design is outdated and mismatched with the building’s character. Rather than replacing them, we will reimagine them—offering a sustainable alternative that brings old furniture into new relevance.

The workshop will take place in two parts. In the first part we will brainstorm, experiment, make tests and in the second part we will prepare for the serial production, which will take place in one week in the beginning of next semester. Between the two blocks, we will go to visit Kunstmuseum Bochum as a short excursion.
This workshop explores new approaches to photographic portraiture. We will engage with Ulrike Ottinger’s film Bildnis einer Trinkerin (1979), a surreal portrait of a woman who wanders through West Berlin in a state of constant drinking, guided by allegorical figures such as “Social Question” and “Accurate Statistics.” At this example, we will study strategies of staging, allegory, and excess in relation to portraiture. We will experiment with exaggeration, estrangement, and excess — and create your own photographic works that challenge the idea of portraiture. The aim of the workshop is to reflect how destabilization of visual practices influence everyday habits of seeing, and how excess and absurdity may serve as tools for social commentary.

Students are required to develop an individual project in order to obtain a workshop credit.
This is a two-day workshop focusing on the latest of all media: short-form videos. Taking a hands-on approach, this workshop will introduce the students to Personal Scroller, a research software developed at the HfG to automatically scroll and archive YouTube Shorts videos.

What can we learn from gathering hours of viewing?

How does a shift in representation (from linear scrolling to parallel viewing) involve a shift in perception (from context-collapse to context-emergence)?

How well does the broadcast algorithm know us, or how well does it try to push a globalized media consumption on any default user?

Due to the growing demand of students wanting to learn technical skills and software we have been given the opportunity to build an experimental tutoring platform.
This means we will be able to create a variety of tutoring positions, that include introductory classes and complimentary consulting, led by students experienced in a specific subject. These subjects can range from specific digital skills/software (i.e. 2D/3D creation; coding; sound editing; …) to all kinds of other tasks we, the students, are interested in.
Each tutor position will be compensated with a small fee.
This platform will be actively built throughout the semester and relies on our input and participation.

We invite everyone to join a meet up on the 22nd of October at 12:00 in the Omega to talk about the details of the structure as well as what topics we want to cover and who might be interested in taking up a tutoring position.
This four-day workshop explores the “designerly unconscious” – the tacit assumptions, clichés, and hidden drives shaping graphic design. Using Freud’s iceberg model as a guide, we will map its visible canon (grids, Helvetica, brand guidelines), its semi-hidden rituals and lifestyle codes, and its unruly vernaculars of memes and outsider practices. Through discussion and exercises, participants will examine persuasion, irony, amateurism, and the role of the “inner client” as design’s superego. The aim is to see design not as a coherent system, but as a shifting assemblage of sensibilities, where unconscious layers continually unsettle professional dogmas and open the field to larger realities of imagination and collective practice.

Silvio Lorusso is an Italian writer, artist and designer based in Lisbon, Portugal. He published Entreprecariat (Onomatopee) in 2019 and What Design Can’t Do (Set Margins’) in 2023. Lorusso is an assistant professor at the Lusófona University in Lisbon and a tutor at the Information Design department of Design Academy Eindhoven. He holds a Ph.D. in Design Sciences from the Iuav University of Venice. Lorusso’s work touches upon visual communication, memes, post-digital publishing, entrepreneurship and precarity, digital platforms, design culture and politics, creative coding, art and design education, videogames. His practice combines a variety of media such as video, website, artist’s book, installation, lecture. This activity is further stimulated by writing essays, curating exhibitions and organizing public programs. Between 2020 and 2024, Lorusso co-directed with Francisco Laranjo the Center for Other Worlds. He has been a member of Varia, the Center for Everyday Technology, as well as part of the editorial board of Italian graphic design magazine Progetto Grafico.
In this workshop, the participants will explore the potential of lighting design to create visual narratives. It aims to investigate the power of lighting design of telling stories and enabling the abstract imagination of who perceives the space. With practical exercises and a collective process, basic principles of lighting and optics will be explained in order to give the creative tools to not only transform a space but to create it using lighting as a medium. In these five days, the participants will exercise a poetical and technical vocabulary in lighting.
In a project-based practice, the group will create their own visual stories and understand the tools to do so. The workshop will introduce the lighting design steps as a method of developing a project with an artistic concept, a plan and an executive language to bring abstract ideas into concrete possibilities.

***

In diesem Workshop werden die TeilnehmerInnen das Potenzial von Lichtdesign zur Gestaltung visueller Erzählungen erkunden. Ziel ist es, die Möglichkeiten des Lichtgestaltung zur Erzählung von Geschichten und zur Anregung der abstrakten Vorstellungskraft derjenigen, die den Raum wahrnehmen, zu untersuchen. Anhand praktischer Übungen und eines kollektiven Prozesses werden die Grundprinzipien der Beleuchtung und Optik erläutert, um kreative Methoden zu vermitteln, mit denen nicht nur ein Raum transformiert, sondern mithilfe von Licht als Medium gestaltet werden kann. In diesen fünf Tagen werden die TeilnehmerInnen ein poetisches und technisches Vokabular der Beleuchtung erlernen.
Anhand einer projektbasierten Übung wird die Gruppe ihre eigene visuelle Geschichte erstellen und die dafür erforderlichen Kenntnisse erwerben. Der Workshop vermittelt die Schritte des Lichtdesigns als Methode zur Entwicklung eines Projekts mit einem künstlerischen Konzept, einem Plan und einer Ausführungssprache, um abstrakte Ideen in konkrete Umsetzungen zu übertragen.
In diesem neuen – für alle ADSZ-Studierenden im ersten Jahr obligatorischen – Format geben die Lehrenden Einblicke in zentrale Aspekte unseres Studienfachs. Durch theoretische Inputs und/oder praktische Aufgaben wird in jeder Sitzung ein konkretes Thema vorgestellt und diskutiert. Damit möchten wir einen Einblick in das vielfältige und breite Feld des Ausstellungsdesigns, der Szenografie, Dramaturgie und kuratorischen Praxis geben. Dadurch soll eine Grundlage geschaffen werden, auf der in den kommenden Semestern aufgebaut werden kann. Nach Teilnahme an allen Sitzungen wird der Kurs mit einem Workshop-Schein abgeschlossen.

In this new – mandatory – format for all ADSZ first year students faculty members give insights in central aspects of our field of study. Through theoretical inputs and/or practical assignments in each session one concrete topic will be introduced and discussed. By this we hope to give an insight into the diverse and broad field of exhibition design, scenography, dramaturgy and curatorial practice, but also create a base to build on throughout the upcoming semesters. The course will be credited with a workshop certificate after attending all the sessions.

Dates:

22.10. – What is... ADSZ?
12.11. – What is… scenography? (Prof. Constanze Fischbeck)
19.11. – What is… exhibition design / or what is display? (Prof. Céline Condorelli)
03.12. – What is… the dramaturgy of curating? (Prof. Florian Malzacher)
10.12. – What is… stability? (Philipp Schell)
28.01. – What are… feminist spacial practices? (Vera Gärtner)
11.02. – What is… performance? (Hanne König)
Dieser Workshop widmet sich Bertolt Brechts Exilerfahrungen (1933 - 1948) anhand der Texte, die im Zusammenhang seiner Anhörung vor dem „Komitee für unamerikanische Aktivitäten“ (HUAC) entstanden sind sowie seiner in den frühen vierziger Jahren geschriebenen Textsammlung „Flüchtlingsgespräche“.
Brechts Erklärung vor der HUAC 1947, sowie das Protokoll der Verhandlung liegen der aktuellen Produktion „Four Walls and a Roof“ des libanesischen Künstlerduos Lina Majdalanie & Rabih Mroué zugrunde, die hier unter anderem ihre eigenen Exil-Erfahrungen verarbeiten.
Brecht on exile nimmt den Besuch der Aufführung am Frankfurter Mousonturm zum Ausgangspunkt eines kompakten zweiteiligen Workshops zu den beiden Exil-Texten Bertolt Brechts, deren philosophischen Bezügen und ihrer internationalen Rezeption. Neben einem Künstlergespräch mit Majdalanie & Mroué widmen wir uns der Textanalyse und Brechts dialektischer Darstellungsmethode. Am Schluss des Workshops steht eine konzeptionelle Entwurfsübung.
Teil 1: Exkursion am 5. Dezember, 20h, Mousonturm Frankfurt/Main und 9. Dezember, 11-16h, Aufführungsanalyse, HUAC-Texte
Teil 2: 3. Februar, 11-16h, Flüchtlingsgespräche, 4. Februar, 10-13h, Entwurfsübung