How do natural materials conduct, perform, and compose? This workshop looks into interactive and performative media environments, exploring how organic matter, plants, minerals, copper, and found objects can become part of a circuit, a composition, a dramaturgy.

We will look at examples from media art and performance research where technology is used not to replace the natural but to listen to it. We will also take a brief look at the history of natural materials and their connections to computing.

The format will be hands-on, in which we will explore and speculate about wearable sensors and interactive objects using copper wiring. We will use Playtronica sensors and TouchDesigner to create basic interactive compositions that respond to touch, material, and presence.

Students will be expected to speculate on their own wearable or object-based work using organic and conductive materials.

The workshop runs in parallel with the Seminar Floor of the Lava III Seminar by Prof . Charlotte Eifler and is also open to the rest of the school. There will be limited spots.